Category Archives: Zombie Week

The Undead and You: Zombie 101

With the popularity spikes of zombies in the past five years, the public conception of “the undead” has gone through a major paradigm shift. What we now perceive as the modern zombie is a shambling, brain-eating husk that roams the wastes in search of its next victim. However, the legend of “the zombie” is a much more intricate thing, stretching well past the works of the famed George Romero into the very dawn of humanity itself.

The “modern” zombie as popularized
by George Romero’s movies
Before we begin, we need to get away from using the term “zombie” in this article, just so we can stay clear in what we’re talking about. The term zombie comes from the Creole word zonbi which itself comes from the Mbundu word nzumbe. These words were adapted to the mythology of the Haitian people to describe particular practices and rituals in Voudo. The term has a certain “ring” to it, was right of the coast of the United States, and began with a weird letter, so it quickly became the cooler, trendier name for the older European myths of the walking dead, now carrying the general connotation of being victims of a disease rather than the product of dark magic. Unless we are specifically talking about “voodoo zombies” or “the Infected,” we’re going to refer to such creatures as “the walking dead” for the sake of clarity. We will also be ignoring resurrections, since these aren’t really in the same “realm” as zombies.

The earliest mention of the walking dead is incidentally one of the oldest works of literature known to man, “The Epic of Gilgamesh.” In the particular passage, the Babylonian goddess Ishtar begs her father Anu to give her the resources to kill King Gilgamesh for blasphemous activity, namely for rejecting her sexual advances (because of her long-running history of being a manipulative bitch). In her plea, she threatens to unleash a plague of the walking dead, saying:

“Father, give me the Bull of Heaven,

so he can kill Gilgamesh in his dwelling.

If you do not give me the Bull of Heaven,

I will knock down the Gates of the Netherworld,

I will smash the door posts, and leave the doors flat down,

and will let the dead go up to eat the living!

And the dead will outnumber the living!” 

—- “The Epic of Gilgamesh,” Tablet VI: 80-84
The fact that it’s mentioned here is huge. Almost all of western literature can be traced back to this work, generally considered to be the first epic poem. This one story establishes so many world-changing tropes of literature that it’s actually difficult to believe at times. This is the stuff that served as inspiration to Homer when he wrote his two epic poems, The Illiad and The Odyssey, both of which are mainstays of Western literature and culture. We get a poem of the world’s first Hero’s Journey. We get the first story of a Great Flood, as well as the Genesis of Man and subsequent fall from paradise after being deceived by woman. We have the world’s first Tragic Bromance between Gilgamesh and Enkidu. We Ishtar portrayed the first literary example of a Yandere. The list goes on and on, but we’re here to talk about the walking dead. We’ll be coming back to “The Epic of Gilgamesh” again when we look at other offshoots of the undead in later articles.
In classical Europe, we see a decline in popularity of the modern zombie’s ancestors. Stories of the walking dead fall by the wayside in ancient Greece and the Roman Empire, generally favoring creatures more compatible with their idea of the afterlife – namely, the ancestors of modern vampires and ghosts. The closest thing we see are the Spartoí, directly translated as the “sown men.” These creatures are the mythical offspring of Ares, summoned by burying dragons’ teeth in the ground. The first encounter was in the myth surrounding the founding of Thebes, in which Cadmus was tricked by Athena on behalf of Ares into burying the teeth of a slain dragon. The second clash was near Colchis in Jason’s quest to obtain the Golden Fleece, where Athena gave some of the same dragon’s teeth to King Aeetes. You may know these as the claymation skeletons from Ray Harryhausens’s work in Jason and the Argonauts, where his creations have been fueling the nightmares of small children since 1963. While they are depicted as skeletons in the film, we have little indication of their intended form in mythological texts.

Look up the skeleton scene on YouTube. It’s actually pretty impressive.
A thousand years later in medieval Europe, things begin to sound a lot more familiar. By around the eleventh century, we have three different flavors of the walking dead in English and Germanic folklore: the revenant, the draugr, and the Wiedergänger. Each of these types have their own nuances unto themselves, but all share a few common traits. Let’s look at each in brief.

You may remember draugr from Skyrim.
The draugr are the oldest of the three, stemming from Norse mythology. In essence, these are the reanimated corpses of Viking warriors that selfishly guard plundered treasure and sometimes haunt the families of the deceased. They are magical in nature, able to infiltrate the dreams of the living and drive people insane. Impervious to most weapons, it usually takes a “true hero” who is able to wrestle it back into its own grave to defeat them, but there are some stories where a decapitation. 

The Wiedergänger (literally German for “again-walker”) is a cursed soul bound to a corpse as a consequence of great injustice. These are actually a broader catch-all term for several closely related monsters of German and Slavic folklore. These serve as a branching node for several other creatures, including werewolves, mylings, and headless horsemen. We’ll have an article on these guys another day.

The revenants are the most traditional of the European walking dead. Summoned from the grave by forces of cosmic justice, the revenants terrorize the living as punishment for their misgivings  They are usually described as individuals coming back from the dead to haunt those who have done them wrong, falling into the more traditional form of western horror story and establishing key tropes of Romantic and Gothic horror.
However, this is becoming a pretty long-winded article as is, and we still have 19th century literature to cover! Pretty sure we should pick this up next week in Zombie 102, yes? Same bat-time, same bat-channel.

Doc Watson is a lead editor at the RedShirt Crew and writer for the column GameRx. He’s looking at making “The Undead and You” his other periodical publication here on the blog. You can reach him via the comments section or by tweeting him at @DocWatsonMD

Zombie Week: Zombiology

So you may be ready to survive the zombie apocalypse, but are you ready to study it?  You’ve read all the books, not just the classic “Zombie Survival Guide” but pretty much everything Max Brooks has ever written on the subject, and a few more besides.  You have emergency evac. kits stored in your car, every floor of your house, your office at work and a few common hangouts around town.  You’ve picked your bunker.  Mapped twelve routes to get there, in order of most viable.  Which friends will be useful enough to bother bringing along.  But are you missing something?  Amongst all your MREs and spare bandages, did you remember to pack a field journal and research kit?

For science! …and, you know, survival.

Survival is your number one concern, of course it is.  You must have food, shelter, a way to defend yourself and tend to wounds and so on.  But what are you defending yourself against exactly and how should you go about it?

A rather important aspect of your survival may well be how a zombie hunts.  We naturally assume that zombies can see their victims, but 2 to 3 hours after death, the human eye is completely covered with a cloudy film.  Even if this process slowed in zombies, eventually they would need to rely on other senses to hunt.  Do they hunt on sound?  If so does their range of hearing persist, increase or diminish?  Do they use smell?  Can they distinguish between the scent of a person and a zombie and how?  Do they sense vibrations like a cockroach?  Heat like a pit viper?  Movement like a lizard?  All of these offer unique concerns for the hunt.  Thermal protection or even heating a room so your heat signature is indistinguishable.  Covering your sent like a hunter in the wilderness.  This information can be the difference between life and death, and might help you plan traps and distractions.

Another question which bares scrutiny is that of how infection passes.  Traditionally we assume a z-virus is spread by bites.  Zombies are in pretty bad shape though, so is it bacteria in the saliva?  Or in the blood probably in its mouth?  Yeah, yeah “What does it matter?  I still don’t want to be bitten!”  While you’re bashing open zombie skulls and remembering your double taps, it’s easy to get some blood into scratches, cuts and scrapes, which could be just as bad.  But that zombie isn’t just grinning at you quietly while it gnaws on your arm; it’s growling, which means exhaling.  So maybe you don’t need to be concerned about blood or saliva, just any air ever breathed by a zombie.  Scary, right?

So, what does this mean?  What can you do?  Just like anything else to do with a zombie outbreak plan, we prepare!  Bring a journal to keep notes and to record reactions to any bodily fluids from a zombie.  Bring vials in case you find a safe opportunity to get a blood sample (severed limbs work pretty well for this) and make sure your safe house has slides and a microscope, they don’t have to be expensive!  Light a fire during the day to test for thermal senses (damn pit vipers!), bring a strobe light to test vision, or an air horn to see if they hunt by sound.  Obviously you don’t want to attract too much attention, but get creative on how you set these up and you can watch from a nice, safe distance.  Better yet, if you’re constructing a shelter yourself, include a research lab with all sorts of medical texts, microscopes and medical testingsupplies.  Because in the post-apocalyptic society, not everyone can be the gun toting, neo-militia type.  There have to be at least a few zombiologists.

Researching: Baker Street Holmes

Matthew Bryant, aka Baker Street Holmes, is one of the Red Shirt Crew editors and has a master’s degree in zombiology from the Zombie Institute of Theoretical Studies.  You can follow him on twitter at @BStreetHolmes or e-mail him at HMCrazySS@gmail.com.  

Zombie Week: Shaun of the Dead

Most people would start the discussion on zombies with Dawn of the Dead, but today, MaristPlayBoy takes a look at his personal favourite zombie flick, Shaun of the Dead.
Well, it’s Zombie Week here at the Red Shirt Crew. Why? Well, if you haven’t noticed, there have been a lot of books, movies, video games, and even board games concerning zombies over the past few years. People much smarter than I am have already discussed at length why zombies have become so popular recently, so I won’t delve into that here. I will, however, explain why those reasons have made kept me away from most zombie-related media.

See, as much as I cling to my cynicism, I actually like people. I happened to have been born as a person and raised by a couple of them. Hell, some of my best friends are people. As such, I find it hard to get behind the whole aesthetic of zombies and the necessary murder of them. It all makes me quite a bit uncomfortable, honestly. The idea that an unstoppable horde of former friends and family could come after me with little or no hopes for escape is honestly one of the worst things I could possibly imagine. If I kill them, I have to live with the image of real people (zombified, granted, but still human in form) dying in front of my eyes, and I’m just not up for that. Then again, I also have a massive fear of death.

Now, this is where you tell me that these are reasons I should like zombie movies, since most of them are horror films and these feelings are the intended result. That’s all well and good, but I’m also not a big fan of being scared shitless. It’s just not a feeling I enjoy. With only a few notable exceptions (I hold that the best of any genre is worth watching), I don’t watch horror movies. For me to be able to successfully get through a zombie film, I need there to be something else to take my mind off the overwhelming terror of the situation.

Enter Simon Pegg and Edgar Wright, two incredibly talented members of the film industry that decided to spoof the classic zombie genre by making a zombie movie that was also a romantic comedy, Shaun of the Dead. The result is one of the funniest movies I’ve ever seen, able to blend the gory action of a zombie film with the comedic timing that Pegg and Nick Frost nail naturally, with enough symbolism and cinematic skill to earn the movie several awards and recognition as one of the best British films ever made.

This is one of my favourite movie posters of all time, for what it’s worth.

There are many great reasons to enjoy Shaun of the Dead, but Pegg and Frost’s natural chemistry has to be chief among them. So much of comedy is reliant on how the main characters play off of each other to create truly funny moments, and this movie takes advantage of it perfectly. Pegg plays the titular Shaun, a man with practically no ambition in his life that is being held back by his best friend, Ed (Frost), who achieves even less. The two fit their roles beautifully, as the two look and feel like real best friends. The chemistry between the two makes it easy for the audience to buy why Shaun keeps hanging out with this loser, even when it is to the detriment of his relationships with his mother and his girlfriend.

One probably wouldn’t expect that those relationships are the central focus of the movie based on the cover alone, but Wright and Pegg wrote a fantastic screenplay that keeps Shaun’s quest to turn his life around and be a better son and boyfriend in the center of the narrative. Many films would have dropped the set up for a more traditional action comedy once the zombies rolled around, but Shaun of the Dead frames itself such that each scene is another chance for Shaun to prove his worth. To get them through the zombie apocalypse (which, honestly, should be the ultimate test of worth for everyone), he’ll have to grow and mature as an individual, and step up when the time comes.

Who wouldn’t root for these lovable idiots?

I don’t want to spoil the movie on the off chance you haven’t seen it yet, but I do want to touch upon the running symbolism present within the movie. There could not be a more perfect enemy for the sleepwalking-through-life Shaun than zombies. When the movie opens, Shaun is an aimless salesman stuck in a rut with no real passion for anything he does. It would be fair to call him a zombie in his own right, seemingly incapable of any true awareness or growth. Overcoming the zombie hordes is, in a sense, overcoming his own personality flaws. In a bad movie, this would come off as cheesy or cliche. But since this is an Edgar Wright movie, these flaws are portrayed realistically, making Shaun truly feel human, and his subsequent struggles therefore far more relatable to the audience as a whole.

In the end, Shaun of the Dead is brilliant both as a romantic comedy and as a zombie movie. Wright is a cinematic genius that shoots great action scenes with dramatic tension, but more importantly in this case, he and Pegg are writers capable of portraying real people as they are and making their struggles ones in which the audience naturally gets invested. The acting is superb, the writing is phenomenal, and the chemistry among the lead actors ensures you’ll be laughing throughout. As with any comedy, there’s not really much more I can say than “Go watch it”. Seriously. You won’t regret it.

Chase Wassenar, aka MaristPlayBoy, is the Creator and Lead Editor of the RSC. He also recommends you see Hot Fuzz, Paul, and Scott Pilgrim Versus the World, because Simon Pegg and Edgar Wright are worth all of your time and money. You can follow him on Twitter at @RedShirtCrew or email him at theredshirtcrew@gmail.com.